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🏷️ Version 0.7.28.3
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interlude/docs/changelog-latest.md

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0.7.28.2
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0.7.28.3
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====
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Please enjoy a second humble bug fix update while I
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- Get back into the swing of working on Interlude
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- Make my development process a bit more open
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The skill-rating stats and leaderboards have not been in a good state for a while:
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- Various bugs with pattern ratings mean there are ways to break the scale
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- It is a totally different system to the performance rating shown on the score screen leading to confusion on how it works
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- I can't easily change the pattern analyser as much as I want to because it relies on how it works currently
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# New features
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- Pitch change on rates is split into uprate/downrate thanks to @kxi0
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- New HUD element: Column error bars, which shows your hits split by column
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Therefore pattern-based skill ratings have been removed this update to free me up for a pattern analysis overhaul, and something better to replace it in the long term
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XP/playtime leaderboards are still available
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# Improvements
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- 'Receptors' page in Noteskins is now 'Receptors & Animations'
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- Sort by Grade is now Sort by Accuracy
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- Sort by lamp now sorts by accuracy within lamps
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- Right click on mods to cycle back through modes
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- Slightly update UI for beatmap and pack downloads
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- Judgement HUD element's settings made clearer
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- Ghost tap count now shown on score screen
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- Shift + <number> in score screen sets column filter to just that key
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- Hotkey to reset mods also resets rate
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# New features
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- 'Use these mods' button when right-clicking scores
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- You can import files via a file dialog from the Import menu
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Particularly useful if you are having drag-and-drop issues on Linux
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- You can locate game library folders for linking via a file dialog
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- Unranked scores are saved even when 'Only save new records' is ticked
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- Pacemaker targets can be set more accurately than whole % values
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- MA and PA are shown on graph hover info thanks to @MuffleTruffle
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# Bug fixes
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- Fixed computer's locale setting sometimes breaking the ruleset editor
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- Fixed a bug causing Inverse mod to not always generate the right gaps (i.e. in brackets)
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- Fixed overlapping mod text when Autoplay is on
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- Fixed crash when a dropdown has 0 options
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- Fixed online leaderboard clearing when you watch a replay
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- Fixed lowest judgement not being skinnable on Judgement HUD element
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- Fixed a lag/crash setup in replay mode
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- Fixed charts with long metadata lagging level select
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- Fixed a crash when switching rulesets on the score screen
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- Fixed quaver mines importing as notes
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- Fixed crash if a file is dropped while the game is loading
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- Fixed overlapping text when a ruleset has just 2 judgements
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- Fixed a parse-order bug in osu! skin imports thanks to @lotte25
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- Fixed a crash preventing importing Etterna noteskins thanks to @Forraz
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- osu! rate detection/filtering out when importing massively improved thanks to @Forraz
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- Fixed a long-standing issue where scores disappear from leaderboards (all vanished scores have been restored)
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interlude/src/Interlude.fsproj

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<TargetFramework>net9.0</TargetFramework>
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<RepositoryUrl>https://github.com/YAVSRG/YAVSRG</RepositoryUrl>
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<Version>$([System.DateTime]::Now.tostring("yyyyMMdd"))</Version>
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<AssemblyVersion>0.7.28.2</AssemblyVersion>
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<FileVersion>0.7.28.2</FileVersion>
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<AssemblyVersion>0.7.28.3</AssemblyVersion>
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<FileVersion>0.7.28.3</FileVersion>
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<Authors>Percyqaz</Authors>
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<RunPostBuildEvent>1</RunPostBuildEvent>
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<PackageLicenseFile>LICENSE</PackageLicenseFile>

site/files/index.html

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<div class="flex flex-col" style="height:50%">
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<div class="flex flex-col frame justify-center h-full">
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<h3 class="lg:text-4xl text-2xl text-center">Latest release:
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0.7.28.2</h3>
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<p class="text-2xl text-center">15-04-2026</p>
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0.7.28.3</h3>
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<p class="text-2xl text-center">14-07-2026</p>
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</div>
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<a href="interlude/changelog.html"
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class="button text-2xl text-right px-6 py-1 mt-2">See changelog

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