#include "UnrealEnginePythonPrivatePCH.h"

#include "UEPyFSlateIcon.h"

static PyMethodDef ue_PyFSlateIcon_methods[] = {
	{ NULL }  /* Sentinel */
};

static PyObject *ue_PyFSlateIcon_str(ue_PyFSlateIcon *self)
{
	return PyUnicode_FromFormat("<unreal_engine.SlateIcon {'name': %s}>",
		TCHAR_TO_UTF8(*self->icon->GetStyleName().ToString()));
}

static PyTypeObject ue_PyFSlateIconType = {
	PyVarObject_HEAD_INIT(NULL, 0)
	"unreal_engine.FSlateIcon", /* tp_name */
	sizeof(ue_PyFSlateIcon), /* tp_basicsize */
	0,                         /* tp_itemsize */
	0,       /* tp_dealloc */
	0,                         /* tp_print */
	0,                         /* tp_getattr */
	0,                         /* tp_setattr */
	0,                         /* tp_reserved */
	0,                         /* tp_repr */
	0,                         /* tp_as_number */
	0,                         /* tp_as_sequence */
	0,                         /* tp_as_mapping */
	0,                         /* tp_hash  */
	0,                         /* tp_call */
	(reprfunc)ue_PyFSlateIcon_str,                         /* tp_str */
	0,                         /* tp_getattro */
	0,                         /* tp_setattro */
	0,                         /* tp_as_buffer */
	Py_TPFLAGS_DEFAULT,        /* tp_flags */
	"Unreal Engine FSlateIcon",           /* tp_doc */
	0,                         /* tp_traverse */
	0,                         /* tp_clear */
	0,                         /* tp_richcompare */
	0,                         /* tp_weaklistoffset */
	0,                         /* tp_iter */
	0,                         /* tp_iternext */
	ue_PyFSlateIcon_methods,             /* tp_methods */
};

static int ue_py_fslate_icon_init(ue_PyFSlateIcon *self, PyObject *args, PyObject *kwargs) {
	char *style_set = nullptr;
	char *style = nullptr;
	if (!PyArg_ParseTuple(args, "|ss", &style_set, &style)) {
		return -1;
	}

	if (style_set) {
		if (!style) {
			PyErr_SetString(PyExc_ValueError, "you have not specified as style name");
			return -1;
		}
		self->icon = new FSlateIcon(FName(style_set), FName(style));
	}
	else {
		self->icon = new FSlateIcon();
	}
	return 0;
}

void ue_python_init_fslate_icon(PyObject *ue_module) {
	ue_PyFSlateIconType.tp_new = PyType_GenericNew;

	ue_PyFSlateIconType.tp_init = (initproc)ue_py_fslate_icon_init;

	if (PyType_Ready(&ue_PyFSlateIconType) < 0)
		return;

	Py_INCREF(&ue_PyFSlateIconType);
	PyModule_AddObject(ue_module, "FSlateIcon", (PyObject *)&ue_PyFSlateIconType);
}

ue_PyFSlateIcon *py_ue_is_fslate_icon(PyObject *obj) {
        if (!PyObject_IsInstance(obj, (PyObject *)&ue_PyFSlateIconType))
                return nullptr;
        return (ue_PyFSlateIcon *)obj;
}
