VRC Light Volumes をビデオプレーヤーで使う方法がわからないという投稿をいくつか見かけました。そこで、チュートリアルビデオを作りました。(私は VizVid でデモをしていますが、他のビデオプレーヤーでも同じようなことができると思います。)
I saw a few posts about don't know how to use VRC
I'm thinking a way to better integrate with VRC Light Volumes while keeping the best performance with VizVid video playback lifecycle, finally came out with a custom made GI adaptor.
Seems it is not very straight forward to do AudioLink with VRC Light Volumes.
You have to:
1. Duplicate a scene, turn off other lights to bake the light volume for AL emission
2. Make a U# program to read the AL readback data to drive the color.
Testing LTCGI by Pi, results on linearly transformed cosine algorithm looks very great, but it is kind of hard to setup with existing video players, scripting required here. #VRChat
Successfully make a "hybrid" shading model for surface shaders, which based on Unity's standard one, but includes LTCGI, VRCLightVolumes and Bakery's SH/MonoSH support.