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std::destroy

From cppreference.com
 
 
Algorithm library
Constrained algorithms and algorithms on ranges (C++20)
Constrained algorithms, e.g. ranges::copy, ranges::sort, ...
Non-modifying sequence operations    
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(C++17)
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(C++11)
(C++11)
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(until C++17)(C++11)
(C++20)(C++20)
Sampling operations
(C++17)

Sorting and related operations
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(C++11)    

Sorting operations
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(on partitioned ranges)
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(C++11)
(C++17)
Lexicographical comparison operations
Permutation operations


 
 
Defined in header <memory>
template< class ForwardIt >
void destroy( ForwardIt first, ForwardIt last );
(1) (since C++17)
(until C++20)
template< class ForwardIt >
constexpr void destroy( ForwardIt first, ForwardIt last );
(since C++20)
template< class ExecutionPolicy, class ForwardIt >
void destroy( ExecutionPolicy&& policy, ForwardIt first, ForwardIt last );
(2) (since C++17)
1) Destroys elements in the target range [firstlast) as if by
for (; first != last; ++first)
    std::destroy_at(std::addressof(*first));
2) Same as (1), but executed according to policy.
This overload participates in overload resolution only if the value of the following expression is true:

std::is_execution_policy_v<std::decay_t<ExecutionPolicy>>

(until C++20)

std::is_execution_policy_v<std::remove_cvref_t<ExecutionPolicy>>

(since C++20)

Parameters

first, last - the pair of iterators defining the range of elements to destroy
policy - the execution policy to use
Type requirements
-
ForwardIt must meet the requirements of LegacyForwardIterator.
-
No increment, assignment, comparison, or indirection through valid instances of ForwardIt may throw exceptions.

Exceptions

2) During the execution process:
  • If the temporary memory resources required for parallelization are not available, std::bad_alloc is thrown.
  • If an uncaught exception is thrown while accessing objects via an algorithm argument, the behavior is determined by the execution policy (for standard policies, std::terminate is invoked).

Possible implementation

template<class ForwardIt>
constexpr // since C++20
void destroy(ForwardIt first, ForwardIt last)
{
    for (; first != last; ++first)
        std::destroy_at(std::addressof(*first));
}

Example

The following example demonstrates how to use destroy to destroy a contiguous sequence of elements.

#include <iostream>
#include <memory>
#include <new>

struct Tracer
{
    int value;
    ~Tracer() { std::cout << value << " destructed\n"; }
};

int main()
{
    alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
    
    for (int i = 0; i < 8; ++i)
        new(buffer + sizeof(Tracer) * i) Tracer{i}; //manually construct objects

    auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));

    std::destroy(ptr, ptr + 8);
}

Output:

0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed

See also

(C++17)
destroys a number of objects in a range
(function template & algorithm function object)[edit]
destroys an object at a given address
(function template & algorithm function object)[edit]
destroys a range of objects
(algorithm function object)[edit]